And with that, Roland gives you a passcard that will allow you access, via the Republic Embassy, to the underwater areas below, where your Star Map might be found! This worked for me. Show the judges the Datapad you got from inside the Sith Base Speak with everyone here and ask them about Sunry and Elassa. It's not my fault! Continue north and go out another pressure door to the ocean floor. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. Manaan is the only ocean planet on our list of visitable planets and is one that you typically want to save until after you finish Tatooine and Kashyyyk. If you ban us, I'll tell that the kolto is destroyed! There are no Light Side Point opportunities during your conversation with them. They are of little difficulty, but definitely harder than most droids we've come across thus far, mainly due to their built-in shields. Kono says that you should poison it, and has given you a canister of some sort of blister agent they developed to use against the sharks. When asked for proof tell the judges you have a datapad showing the Sith are to blame. 2. For the sake of this walkthrough, access the fuel tank pressure control. KOTOR Keeps Crashing Windows 10 Here Then, go north through this small, empty room into the next room above. It's not that simple, however! Make sure you be careful with what you say to the Selkath Court because you can be sentenced to death if you lie to them or admit your guilt. It's not as necessary to run around and grab them all, just do one or two, fight for a bit, and then suck up a couple more souls. Steam Community And with that, we're free to leave Manaan - you've done everything you needed to here! Decrypt Sith Passcards: (Video of me decrypting Sith passcard) You will be asked a series of math questions and you'll have to choose the correct answer. The giant Firaxan shark will be happy and allow you access to the Star Map to the east. Then, go back to where we fought the droids at the beginning of the corridor, and go right through the door there. Steam Community With the machine gone, the giant firaxan shark lost interest and returned to wherever it had laired. It has been a while so I don't remember the exact choices. Help the Jedi fight these foes off and search their bodies for any goods. Transfer from injector to container. You've lived up to your side of the deal, now it's time for him to live up to his. Fill injector pod. Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Say you were investigating the disappearance of the Selkath youth. I hope it'll work for you. You can use it to either feed toxin into the vents (dark side points), or use the tank pressure controls. This information will set you free - that's why it was so vital to go that deep into the Sith Base! Walk rightward, killing sharks as you go. Step 2. Can you save sunry Star Wars knights the old republic? Knights of the Old Republic/Hrakert Rift Go where you haven't yet been in the Star Forge and chances are you're on the right path. You'll need to kill them before you proceed. 1) tell them about the facility 2) tell them about the shark 3) threaten to tell the planet about the facility. Simply tell the truth, because lying will not help in this case. Show him your passcard, if thats the path you chose, and hell let you in. Roland asks you to break into the Sith Base and recover a droid's data module for him. Our hero knows that the head of the Sith is a leader who can and will destroy planets full with billions of people due to lack of patience or purely on a whim. destroy Fix: KOTOR Crashing on Windows 10 Once down here, you can find a footlocker in the back end of the submarine hangar which holds 2 Repair Kits. It'd be repetitive for me to repeat all of the talk you'd have with the two scientists, but they do leave you with two choices in which to stop the madness underwater here. Hack and spike all of the six computers, using six Computer Spikes per computer (you should have plenty, you'll need 36 total), telling the computer to destroy itself. Genoharadan Bounty Knights of the Old Republic/Hrakert Rift 2. If you didn't collect the Datapad then you'll need to tell them that the Sith offered you a job and when you refused they attacked you. I wanted to kill a giant firaxan shark, so I poisoned it. It allows you to pass.]. 2.Then find ''swconfig'' 3.When you open ''swconfig'' you'll see ''Disable Movies'' 4.Turn it off. Kidnapped Selkath Youth You overloaded the fuel tanks for the kolto harvesting machinery and caused it to explode. Walk east to the Kolto Control Panel. Additionally, it's taking mercenaries left and right to protect the Republic people down below from dangerous Manaan creatures, but most have died. The passcards are in the next room, the computer room. Can you save sunry Star Wars knights the old republic? Darth Malak's intentions with Bastila are the same as they were with sending a slew of Sith Soldiers and Dark Jedi/Dark Jedi Apprentices after you - he has no intentions of her beating you, but it'll slow her down until he can do what he needs to do with the Star Forge. Here you'll fight a heavily armed Sentry Droid. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. Go back to the beginning of this corridor and through that door, into the next corridor. Everyone who played KOTOR knows the dire consequences of poisoning the Kolto. Knights of the Old Republic/Kolto Control WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. All he wants is information. In this room you'll find a series of lockers you can pick and get goods out of. But you can't do anything to me - I know too much! Dark Side Points: Put toxin into the harvesting machine and poison the water. There are numerous Side Quests for you to pick up and complete on this planet, if you'd like to see the map location for where you can find all of them check my Manaan Companion Guide. Go through this door and through another door to come out in a new part of the Star Forge. In order to reprogram it you'll need to do the following at the Kolto Tank: 1. You have about five seconds to heal or shoot up more stimulants before a cutscene begins. Youll be free to go. Then work your way into the next room. The Star Map is at the east end of the trench, on the other side of the Hrakert Rift. Once inside you'll be faced with four Selkaths to fight on your own. Once in this corridor you'll be met with some simple droids to kill. When they are slain, inspect their bodies for any goods they might have on them. Once through here, go forward ever-so-slightly to make another cutscene ensue. He may get a hit in on you, but when you knock him back, you can heal again. Step 3. 6th Answer: 7. You can hack the computer and ask it to create you a custom-made robe, along with some powerful weapons. Head north along the hallway, and as you exit Security Control to the west you may encounter Calo Nord if you haven't already done so since escaping Taris; Darth Bandon may be similarly encountered here after finding your third Star Map. Here are the answers for decrypting the passcard: Sixth Sequence: 1 0 8 3 32 5 128 > 7, 2 to the power of 7 = 128 (so the answer is 7), Now that you have the decrypted passcard or the passcode continue to the Sith Base. Will I be able to complete the quests or am I screwed for this playthrough? 5. Here's how the combat should go down after freeing (or absorbing) the captured Jedi souls: Use Force Wave to knock Malak down, then perform one of the following: Heal, stim up, cast a Jedi protection power, do a distance attack like Throw Lightsaber. Be prepared for seemingly endless waves of enemies. You have to get one of the containers to equal 4 million. As for the Datapad, that's found in the far northeastern most portion of the Sith Base and is optional but still worth getting. Then, go back into the previous room, and north through the door there. WebA giant firaxan shark called the Progenitor is guarding the Star Map on Manaan, and the player has to either poison it or destroy the kolto harvesting machine to let the shark grant It is located on the Bay of Kotor, one of the most indented parts of the Adriatic Sea. Basically, you're going to be working your way along linear pathways while incredible amounts of Sith intercept you. Go forward through the door now, where you'll find a purple force field blocking your way through one of the corridors. Head out of the docking area and follow the passage along to the right. Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. They have already attempted to seduce our young away from us Who's to say they hadn't corrupted someone else? Convince them that the Sith are evil by bringing them the pin of one of their friends who was killed by the Sith in one of the rooms in this area. But when the conversation is over, you can certainly go back up to the surface yourself and take care of the final side quest on this planet Head back up to the surface and work your way to the Ahto City Cantina vicinity. Type in devmgmt.msc in the Run box and click OK in order to run it. He wants you to recover a droid that was taken by the Sith. But there's a footlocker here with a Plasma Grenade in it. You can use it to either feed toxin into the vents (dark side points), or use the tank pressure controls. Inside the Kolto Control area you'll come across two people, Kono Nolan and Sami who will initially try to kill you. Once through the elevator and on the next floor, another cutscene with Darth Malak and Bastila takes place. If you have Force Speed, be certain to cast it on yourself to give you extra time. The idea is that Force Wave knocks Malak back and down each time, giving you the chance to perform one (and sometimes two) actions before he gets up. If you persuade him hell take them off your hands for you. This is the right time.
This is the right place.
WHY IS NOTHING THE SAME? I guess you'd find out anyway: the harvesting machinery released a toxin into the water. kotor Poison On Normal the vents do 25 damage each, they'll do less on Easy. Follow the pathway around beyond that doorway. Kotor The harvester malfunctioned! In that room with the Twi'lek mercenary, you'll find two footlockers. Steam Community Disable the Read-only Feature of the Game. Simply tell the truth, because lying will not help in this case. If you are successful he will crack and tell you the Sith passcode to the Sith Base which is zeta 245698 alpha. Around the bend in this room, you'll find a footlocker, in which is the all-vital Sonic Emitter, as well as a Medpac and the Scientist's Notes . Hell give you 500 credits for a reward. 2023 GAMESPOT, A FANDOM COMPANY. Plead not guilty Go on in. Step 4. Go through the door into the tunnel the Twi'lek recently told you not to go into. Korriban - It's typically best to save the Star Map on Korriban for last; after finishing the Leviathan. If you want to make any last minute enhancements to your lightsabers, armor, blasters and all that jazz, now is the time to do it. When Malak gets up, quickly cast Force Wave again. The movement underwater is extremely, extremely slow moving. Off of this corridor are several rooms, some of which with goods, others of which have pressurized doors that'll lead you into the oceans of Manaan. Nothing will work. These are the most powerful Sith soldiers in the Sith army, as well as both Dark Jedi and Dark Jedi apprentices. Search them both to find 50 Credits, 2 Sonic Grenades, and 3 Antidote Kits. Walk to the east and use the Sonic Emitter to kill the Firaxa sharks when they get too close. WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. Go back and speak to Sunry about everything you can. . After exploring Manaan a little bit you may start to notice it is similar to Taris in the sense that the majority of the planet is a city. Essentially you're given two paths on how to return everything to normal - one path will give you Dark Side Points and the other Light Side Points. Once finished, load up your save and face Malak for real. This Twi'lek seems to be one of the mercenaries that the Republic hired to help down here with the Kolto production. The machinery had woken up a giant firaxan shark. There will be a computer to the east you can use to download the entire map for the area if you'd like. Kill the droids, and go through the door they were guarding. It won't take long before he backs off. When they are dead, search their bodies before continuing further. Transfer from injector to container. Once you get to Malak, you'll have a cutscene and then the battle, so now is your chance to prep. Past the training area youll meet a Dark Jedi Master with some Selkath assistants. Thankfully BioWare kept the last stage fairly simple for us in layout, but difficult in enemy encounters just how I like it. There's a pressurized door locked from the other side there, and a dud-door on the left. The Data Module is found on a Broken Droid in the western portion of the Sith Base near the entrance (pictured below). to destroy the harvester so the giant shark will calm down you have to go to the control panel near it and fill injector to max transfer from injector to container Use the console to abort the depressurization. Make your way to the west and speak with the Survivor. Transfer from injector to container Do you have pictures of Gracie Thompson from the movie Gracie's choice. There are three ways to enter the Sith Base,interrogating the prisoner, decrypting the passcard and raiding the landing bay. If you destroyed the machinery then telling them about the giant firaxan shark at any point allows you to retain the freedom of the city: The next time you return to the West Central courtyard from the docking bay, if you speak to the Port Official then he tells you the docking fee is now 500 credits: However, the door to the courtyard is still open, so ignore this. If she manages to keep on using her Battle Meditation, the Republic fleet will be completely destroyed when they come out of Hyperspace to fight the battle here over the Unknown Planet. Once you've gathered your booty, head right. Here you'll fight a heavily armed Sentry Droid. Use all of the dialogue options that you learnt from the Intelligence Officer. However, the second half is a bit different. Choose whatever guide you need for the planet you're going to below. Going right leads to a dead end. In here, you will do battle with nutty Selkaths. In addition, you'll get 600 experience points! If not, you're already there. 2022-06-30; the dangers of tradition commonlit New comments cannot be posted and votes cannot be cast. If you are on a LS playthrough the choice is easy, right? Save the game, then step up to Malak. 1.Open your KOTOR's data folder. Can you save sunry Star Wars knights the old republic? The room that leads to the submarine is located deep in the Republic Embassy. Say you were searching for the Selkath Youth as part of the Kidnapped Selkath Youth Side Quest You can also use the Windows Key + R key combination in order to open up the Run dialog box. Disable the Read-only Feature of the Game. Youll be appointed as the Arbiter. Eventually you'll come to the end of the line, the doorway that leads to Bastila. There's a footlocker by the southeast wall: From StrategyWiki, the video game walkthrough and strategy guide wiki, Star Wars: Knights of the Old Republic/Kolto Control, https://strategywiki.org/w/index.php?title=Star_Wars:_Knights_of_the_Old_Republic/Kolto_Control&oldid=806551. 3. Head first to the Envirosuit Storage to grab an Environmental Suit and then go to the centralAirlock. Talk to them and persuade them to lower the force field, and then get into a deep discussion with them about what's going on and what you can do. This page was last edited on 3 August 2017, at 19:33. (My first playthrough). Error message when trying to install restoration mod for KOTOR 1. Note: Once we uncover the PC secret ending, we will add it to this section. Fill injector pod. Go with them peacefully and tell them about the research station and the giant Firaxan shark. This shouldn't be too difficult - the pathways are linear. You're eventually introduced to your Arbiter (he'll be to you what you were to Sunry earlier). You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. Dark SideObviously if you've taken the Dark path, Bastila will in fact be on your side and no one will need to go "looking for Bastila." Selkath officers are lying in wait to arrest you, and you can be banned from the planet if you make a mistake during your trial: You are taken to Ahto West to answer for your actions before the Ahto High Court. Take out his shield and go in for the kill. Kotor Okay, I did it. Darth Malak isn't surprised at all and tells the Dark Jedi to dispatch the ancient fleet of battle droids on the Star Forge to take care of the intruders. "That's just like your opinion, man" - The Big Lebowsky. overload the tanks on mannan to kill the shark Remember - if one character dies in this onslaught, he won't be revived until this battle is over, and this battle can literally take 15 minutes of your time. WebA giant firaxan shark called the Progenitor is guarding the Star Map on Manaan, and the player has to either poison it or destroy the kolto harvesting machine to let the shark grant Going to this world is the point of no return so make sure you've finished up all Side Quests and other events you'd like to get done. With that knowledge the poisoning becomes one of, if not the darkest choice you could make in the game. Youll get light side points for turning them from the dark side. Transfer from injector to container. Good times. This sets the Jedi souls free and keeps Malak from using them to increase his power. Once you land youll be asked to pay another docking fee of 100 credits. When you first arrive and step outside the Docking Bay you'll be greeted by a Republic soldier arguing with a Sith soldier, you'll be able to talk with the Republic soldier after and ask him a bunch of questions. Use the computer terminal to decrypt a Sith passcard. Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. myself over? (My first playthrough If you decide to do the assassinations youll be rewarded quite well but will also score dark side points. Depending on what order you're doing the planets in, if Manaan is your 4th of 5 Star Maps then you'll be picked up by the Leviathan, Saul Karath's flagship when you leave. You found one of the Star Maps in the ruins it had been guarding. When you leave the Sith Base youll be placed under arrest. En route you'll run into Darth Bandon and two Jedi Knights. Open the door and youll meet someone who tells you the Selkath have gone crazy. WebKotor is a coastal town in Montenegro, surrounded by fortifications built during the Venetian period. He'll talk to you frantically but good luck trying to get him out! //--> You can actually refuse the credits, and you'll get Light Side points if you want. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. When all six are deactivated, the door holding Malak opens, and the droids cease to function. Youll meet a lady called Elora whose husband, Sunry, has been captured by the Selkath and accused of murdering a Sith warrior. Shoot yourself up with one of every single battle stimulant in your possession and cast Force Immunity on yourself (if you have it). The first part of the battle is the same for either Light or Dark Side. Swing left into this corridor and swing away at the droids to kill them all. Below are the two different approaches that you'll have for disabling the Kolto Harvesting Machine along with the ramafications of each action. No matter which approach you choose there is no Light Side or Dark Side Points to be had - even the pure combat approach will not earn you any points.

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