Tender subclasses. I made the ones in the campaign book available, but not the Tender ones. with this moniker.Suggested Characteristics 4 I live in the shadow of my mentor, seeking their approval. Hedges have short, rounded body shapes, standing One of the reasons hedges display such deep empathy between 3 and 4 feet in height, and weighing between 40 andand compassion towards others is due to the intensity of the 70 pounds. You have proficiency in simple weapons. (Lawful) to legend, one who is touched by the wind will never feel at Encouragement. Theyare one of the longest-lived races among the humblefolk. Beyond the obvious physicalfound in the Wood. equal to your roll on the Bardic Inspiration die + your Wisdom modifier (minimum of 1). Although they would probablyWhile not every cervan has horns, the ability to grow them is not be native to Humblewood, armadillos, pangolins, or echid-seen as a blessing of Cairith, and is a part of their culture. I'm unclear on how this is actually intended to be used? Additionally, Vulpin's "Evasive" ability allows them to add their intelligence modifier to their dexterity saves. The birdfolk are to newly-established birdfolk perches, though many foundwell-defended from outside threats thanks to the Perch Guard, birdfolk architecture to be restrictive for creatures withouta force of soldiers trained in both aerial and ground combat, wings. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Using this skill strains the eyes, and you mustwhenever possible. All characters and their distinctive likenesses are property ofHit Point Press Inc. in Canada, US and other countries. Scofflaw is a bit strong, but I don't think it's necessarily too strong. Religion in the Wood 54 Bandits Attack 110 Finding the Necromancer 156The Amaranthine 54 Taking the Fight to Them 113 Susan the Seer 161 56 The Coming Storm The Crucible of Fire 162 Ardea 57 Approaching the 114 The Final Summons 167 Tyton 58 114 The Chase 169 Altus 59 Bandit Stronghold 115 Facing the Aspect 172 Clhuran 60 The Bandit Stronghold 117 Epilogue 174 Gesme 61 The Courtyard 117 Appendix A: Bestiary 177 Hanera 62 The Barracks 117 Reya 63 The Storeroom 118 Appendix B: Nonplayer Characters 190 Cairith 64 The Prison 120 Gaspard 65 The Inner Keep 122 Appendix C: Creating NPCs 210 Hath 66 The Bandit Leader Henwin 67 What the Future May Hold Appendix D: New Magic Items 213 Kren 68Tales of the Amaranthine Appendix E: Random Encounters 215 Appendix F: What did They Find? Sometimes this presents as flexible morals, and at other drop any held items as part of your reaction to spread yourtimes it simply means they follow a personal code instead of arms). You know one cantrip from the sorcerer spell list.of birdfolk cities. Close. Aerial Defense. Number 4 - The Circle of Dreams. Chapter 1 | Welcome to the Wood 47New Spells mystically mystifyingThe following spell lists show which spells can be cast by characters of each class.BARD SPELLS RANGER SPELLSCantrips (o Level) 1st LevelGust Barrier Elevated Sight Spiny Shield4th Level 2nd LevelShape Plants Ambush PreyCLERIC SPELLS 3rd Level1st Level Feathered ReachElevated Sight Globe of Twilight3rd Level SORCERER SPELLSInvoke the Amaranthine Cantrips (o Level)4th Level Gust BarrierShape Plants 1st LevelStellar Bodies Spiny ShieldDRUID SPELLS 4th LevelCantrips (o Level) Stellar BodiesGust Barrier WARLOCK SPELLS1st Level 1st LevelElevated SightSpiny Shield Elevated SightVeil of Dusk Veil of Dusk3rd Level 3rd LevelFeathered Reach Globe of TwilightGlobe of Twilight WIZARD SPELLS4th Level Cantrips (o Level)Shape PlantsStellar Bodies Gust BarrierPALADIN SPELLS 1st Level3rd Level Elevated Sight Spiny ShieldInvoke the Amaranthine 4th Level Stellar Bodies48 Chapter 1 | Welcome to the Wood, The words you are searching are inside this book. Though, how long your repairs holdtogether is up to the GM. Don't think there are currently stats for a +2 bar stool. Your Wisdomscore increases by 1. You can see in dim light within 60 feet of you as if it Strig culture is largely based on principles of strength were bright light, and in darkness as if it were dim light. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . Alignment. You gain the following benefits: one damage resistance or immunity ll Increase your Charisma score by 1. In Humblewood, were going back to our roots as storytellers, using nature and the animals around us to adventure in a world of fantasy. Ability Score Increase. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. No matter which type of bird is being used for visualinspiration for your corvum, it is important that they have at Lumaleast one black feather. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly 6 Foreword Preface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a world Though primarily oral, a system for writing Birdfolk in pictogramsVulpin was developed long before the founding of Alderheart and has since transformed into a set of abstract glyphs representing Vulpins generally look like foxes, but an alternative visual different sounds. There are two main subraces of gallus: bright and Huden Gallushuden. Humans are not that different from animals. The birdfolk races have ruled over Humblewood from their canopy villages and fortified cities for as long as anyone can remember. Others have even left to join the newly reformed Bandit Ages ago, an accord was struck between the people of Coalition, seeing not only a path for survival, but a chancethe forest floor to unite against roving bandits and quell to get even with the perch-dwelling birdfolk for broken oathsthe in-fighting that was wreaking havoc across the Wood. (1d4) lb.Jerbeen 2'4" +2d4 20 lb. Humblewood has endured for centuries thanks to the industry and compassion of its people but now the fires have come, and the Woods have been thrown into chaos. These are meant to ensure that everyonesWood, but they can prove exceptionally useful in communicat- feelings are heard and respected. Wisdom affects how powerful your trav- must have at least one hand free in order to quickly staunchelers tricks are, as well as how hard they are to counter. 1 I am incapable of action when Im at great heights.2 I have learned to not let the comments of 2 I lash out at the slightest insult. Skulker. Your Dexterity increases by 2,and your Charisma score increases by 1. In proportion to the rest of their body,a jerbeens legs are long and powerful. Those days are long since gone,but the memory of the sinister vulpin has yet to fade fromthe minds of the humblefolk, who endured great suffering attheir hands. You learned from a hardened barbarianan action to make a Strength (Athletics) check against your that sometimes you have to charge into combat with no regardTravelers Trick save DC. Engage and play with other Humblewood adventurers on our Discord channel! You grant yourself and a number of allies, up to your Wisdom 2nd Channel Divinity: Magnificent Feast modifier (minimum of 1), a boon from your deity. At 1st level, you can create a ward of divine shadows toNight Domain Features conceal yourself from an attacking enemy. You have a deepconnection to the magic of theWood. Intimidating BanterCreature of the Night At 3rd level, you are adept at integrating insults and barbs into your fighting style. Choose one of these subraces.Maran Raptor As a maran raptor, you are as at home in thewater as you are in the trees. Adventure in the Wood 84 The Ancient Forest 134 Vulpin 32 Introduction 84 The Avium 135Characters In the Wood 32 Overview 85 Exploring the Avium 137 Character Details 32 Part 1: The Adventure Begins 86 Into the Library 139 Sex & Gender 32 86 Shadows Fall 142 Height and Weight Sleepy Meadowfen 89 Mysterious Circumstances 143 Variant Rule: Different Looks for 32 Winnowing Reach 91 Putting the Pieces Together 145 34 The Missing Researcher 91 The Necromancer 145 Birdfolk and Humblefolk 36 The Mokkden Caverns 95 Odwalds Trap 146 Languages of the Wood 36 Returning to the Reach 95 The Secret Door 147New Class Options 39 The Swamp Witch 99 The Study Room 148 Bard 41 A Witchs Debt 100 The Old Classroom 149 Cleric 43 Leaving the Reach 101 The Secret Laboratory 151 Fighter 47 Part 2: The Bandit Menace 101 Developments 152New Backgrounds 49 A Rough Road Ahead 102 Part 5: Of Fate and Flame 153New Feats The Great Tree City 106Spell Descriptions Elizas Emporium 107 Odwalds Fate 153 The Birdfolk Council 1092. You gain the following benefits:ll You no longer need to move at least 10 feet to perform ll Increase your Dexterity score by 1. ll When a creature fails a melee attack roll against you in long and high jumps. Hedges feel most at home when everyone gets along. Even today, the While Alderheart has been a beacon of peace and harmony birdfolk who choose to live on the forest floor find themselvesfor many years, the coming of the fires has thrown the region stigmatized, as a life in the canopy is considered proper in bird-into chaos. These subclasses, items and much, much more will be included in Hexbound, a 5th edition witchy supplement developed by Antonio Demico and published by Hit Point Press. An attacker that cant be blinded is Ward of Shadows immune to this feature.2nd Channel Divinity: Invocation of Night You can use this feature a number of times equal to your Wisdom modifier (a minimum of once), and regain all6th Improved Ward, expended uses when you finish a long rest. Curl Up. Hexbound Teaser v2: An Introduction to Witchcraft (PDF) - Hit Point Press Your Charisma score increases by 1. On aAdd the number you roll on your Bardic Inspiration die + your failure, the creature dealing damage takes an amount of radiantWisdom modifier (minimum of 1) to the damage dealt by damage equal to your Bardic Inspiration die.the spell. Enemies in the weapon, you may spend a bonus action to break it over yourdarkness are both blinded and frightened for as long as they opponent. DnD 5e: Every Bard College, Ranked - CBR I want to be clear of the Equipment: a set of Artisans Tools (one of your choice), a Bandit Coalition when it goes down. If the first target chosen has too many Bonus Proficiencyhit points to be affected, the spell will instead target the nextcreature you have chosen that the spell could affect before When you choose this Martial Archetype at 3rd level, youaffecting other targets. About Humblewood Great seen fight. Raptors are lean, muscular hunters, but they standless than 4 feet tall. The wind speaks to my soul, and I am bound to go wherever it directs me. When I was young, the films and books I devoured with the most enthusiasm were the ones thatappealed to audiences both young and old, whose characters may happen to be adorable woodlandanimals, but still bravely explored a mosaic of complex, confronting themes that we continue to puzzleover well into our adult years. Humblewood campaign has easy combat, so why should you optimize. My powers situate me above others. You serious? Together they share the Wood and its bountiful resources. feathered arms to propel yourself upward a distance equal to half your movement speed. The backs of hedges are covered withspiny quills, which makes it impossible for hedges to weararmor. You can also understand Auran, though you cannot speak Alignment. Are the subclasses good? : r/humblewood - reddit Few lumas live beyond 70 years. On a success, you push them 10 feet away and knock them magical means. 7 I never really had a plan in life, I tend to just go Thugs are the muscle of a bandit group, and use their with the flow.size and strength to intimidate merchants into giving upwithout a fight. You are proficient with tinkers tools.or on-hand materials is known as scroungecraft, and is a Additionally, you have the ability to construct crude butcultural staple among mapachs. Theyve branded me a traitor. (Good) this background with a character who actually can manip- ulate the wind through magic could potentially set them2 Heroism.
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